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Tuesday, February 21, 2006

Competitive Gaming

My previous post and a conversation with a friend made me want to write something about competitive gaming. You only can come so close to 'that' in Singapore (where nothing really works out), and the game Enemy Territory (ET) gave me a small slice of what it really feels like for the big boys up there in the global scene.

Basically ET is an objective driven First-Person Shooter with a World War 2 setting; where you plant dynamites, escort tanks, steal gold etc to win. I can safely say this is the single game with my most hours clocked (easily over 1000), and that is a lot.

This time spent doesn't neccesarily go to playing the game. A good portion of it we use for strategising, coordination, preparation for matches and most of all, to plan. I play with 4CE: a clan of like minded individuals, many of which don't have the stereotypical look you would expect gamers to have.

The competitive nature of this game led to community-organised tournaments and numerous clan matches, where teams (of 6 normally) fought against each other for supremacy. The most intense of matches normally require more focus, thought and energy than any final-year examination. And these matches possibly end with players shivering with adrenaline and experiencing euphoria (none of which is an exaggeration).

I then must say something about this feeling, which is a high you can't get from alcohol and possibly drugs. And when you believe adrenaline-heightened senses only appear in comics and movies, it is so not true. I think many other intensely competitive activities (e.g. sports, racing) can get people to feel like that, and is definitely something no one should miss in their lives.

g33ky guys sitting behind computer screens getting high might not be everyone's thing (no I'm not talking about watching porn). But anyone open minded enough might want to give competitive gaming a try, it really is a different kind of fun.

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